Any way to save a trail renderer?
Needing to draw lines along a terrain/mesh, and am able to do so pretty easily using trail renderer. This works really well with the changes of elevation and such. However, I dont have access to the point list, so persisting the trail is not possible to my knowledge...
Any ideas here? Looking to be able to save and load a trail renderer each run...
Thanks!
Did you ever solve this issue? I'm trying to do the same thing...
Thanks!
Answer by tormentoarmagedoom · May 02, 2018 at 04:24 PM
Good day.
I just did this last week.
You just need to store all VEctor3 positions of all vertex in a array.
Then only need to generate a LineRenderer Component, and draw the line with the stored vectors.
check this post where i asked the same and get the answer.
Accept the answer and close the question!!
Bye!
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