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Question by Rukas90 · Apr 15, 2016 at 04:49 PM · waterproblem during runtimewater4

Weird water problem in Unity 4

Hello Everyone, so i have this weird problem with water. So in the first image (Normal water) you can see the water that i want always to see in the 'play mode', but if you step just a couple of steps backwards, the water becomes darker, just like in the second picture (Darker water) below. And when you walk forward the water turns normal again.. I thought this has to do something with shader, but whatever i tried it made no difference, nothing made any difference to be honest.. Maybe i missed something i don't know.. I tried practically everything.. Can anyone give me some thoughts, on how to solve this water problem? Any help is appreciated!:)

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darkerwater.jpg (131.2 kB)
normalwater.jpg (153.4 kB)
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avatar image Glurth · Apr 15, 2016 at 09:44 PM 0
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Is your character, by chance, moving a light source with him?

avatar image Rukas90 Glurth · Apr 16, 2016 at 08:22 AM 0
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No it's a separate light.

avatar image Namey5 · Apr 17, 2016 at 10:29 AM 0
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It looks like the refraction texture is being disabled.

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