Scale Sprite like UI Canvas
Hello all, i have a question
i wanna learn how i can do a scale sprite like in UI Canvas
i know if i use rect transform in UI Canvas they can scale to any resolution
if i try to use "rect transform" in a normal sprite out the canvas they not work, ¿ i am doing something wrong ?
¿ how i can do that with a normals sprites and anothers objects into the game when they are no UI canvas ?
Help Please i really wanna make my game for any resolution and i think this is the tip most important :(
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