Problem with inventory asset's script and its working
I am working with InventoryMaster asset from asset store, out of which I am using only inventory bar and craft system for my VR game for android. All the movements and actions of player are configured with Bluetooth controller. What i want that when the player picks up an item, it should display on inventory and as well as on craft system simultaneously that means there should be no use of drag and drop. In more simpler words player do not need the requirement of drag and drop function for moving the item from inventory bar to the craft system, he only need to pick the item and this item appears on both inventory bar and craft system. I tried to make some changes in the scripts but didnt get the result.What changes should I need to do in the script so that functions as expected. Here is the link to the asset- https://assetstore.unity.com/packages/tools/gui/inventory-master-ugui-26310 Please do have a look over the script and suggest me some solution that i can apply to my game.
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