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Question by umar43 · Nov 10, 2014 at 08:52 PM · coroutinethreadsinvoke

Loading spinner freezez for a while

hi, I am loading world in my game, remaining in same scene, which takes a while in loading. I show a loading spinner during that time. But the spinner freezes for a while when the world loads. I tried using different threads but unity does not support it as per y knowledge. I also tried using invoke and coroutine. Can anyone guide me ?

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avatar image AlwaysSunny · Nov 10, 2014 at 05:32 PM 0
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Are you using Unity Pro with LoadLevelAsync?

avatar image umar43 · Nov 11, 2014 at 05:09 AM 0
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I am loading world in the same scene. No scene switch

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Answer by MD_Reptile · Nov 11, 2014 at 08:49 AM

This probably means that a big spike in performance slows the game down to a crawl. One way to avoid it is to put the heavy logic in a coroutine, with yield's that stop the computing a moment, allowing the loading thing to animate some, then do another chunk of computations, yield again... Rinse and repeat until loading finishes.

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