Rendering times in profiler/app improve simply by tapping screen on mobile device, weird..
Simply tapping repeatedly on the mobile device appears to improve Camera.Render times which makes zero sense. I see this not only in the profiler but also in FPS timer display I have running in the app so I am not even sure this is a glitch in the profiler. I am not checking for the taps and have no code running that is doing anything with the taps (or anything else for that matter).
Setup 2D. Rendering out a bunch of tk2d sprites (have not tested with others yet). Nexus 6. I am including a screen shot of the profiler that shows exactly what happens before tap and after i start tapping. Spikes drop from 30fps to 60 fps and smooth out dramatically. I cant explain this at all.
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