Animation layer plays animation in wrong direction
Hi,
For a few hours now I've been trying to implement an animation layer that allows spells to be cast while the player is moving.
In my game there are strange animations, so I tried to reconstruct the whole thing in a simple project.
Animations and characters are from Mixamo.
One layer is for running, the other for the spells.
Everything works great, except for the fact that the character makes the hand movement for the spell in the wrong direction.
I uploaded the project to a google drive: project
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