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Question by jasonm87 · Sep 03, 2015 at 05:06 AM · iosappleinapp purchasereceiptstorekit

How do I implement Receipt validation to transition users from paid to free+inapp?

HI,

I have a paid game and want to transition to free+ 1 inapp to unlock all the content. I dont want my current users to have to pay again and I read about receipt validation. From what I understood y you read from apple's servers if the player bought the game and then unlock the content.

I have iOS native but it doesnt support this. Any ideas how to implement it without going into objective c?

Thanks.

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avatar image getyour411 · Sep 03, 2015 at 01:34 AM 0
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Does this question refer to a Unity API? It seems like you should be asking Apple dev board.

avatar image jasonm87 · Sep 03, 2015 at 02:32 PM 0
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I want to know how to do it in C#.

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