Question by 
               NGC2727 · Jan 21 at 01:07 PM · 
                unity 2dunityeditor  
              
 
              How would you make a system similar to the "shadow cascade splits" in urp.
In urp, there is a setting for shadows for the cascade count and splits. It displays a bar with percentages and doesnt allow for invalid values. How would you achieve this? 
 
                 
                screenshot-2022-01-21-140617.png 
                (11.5 kB) 
               
 
              
               Comment
              
 
               
              Your answer
 
 
             Follow this Question
Related Questions
How to make script remember a counter and display an ad every 5th time? 1 Answer
Slow and laggy objects loading 0 Answers
Physics.OverlapSphere does not detect any 2D Box Colliders! 0 Answers
How to Stop One-way WallJump? 0 Answers
How do you selectively mask objects based on what side they are on? 0 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                