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Question by laurienash · Oct 20, 2014 at 10:00 PM · scriptingbasicsscene-loadingloadinggetkeydownpress

Load level on button press not working - new scene loads instantly without pressing key

Hi! Sorry for the newbie question - I've looked around but I just can't work out why this is happening:

I've attached the below script to a game object in my title scene, and want the main scene to load if either of the 4 arrow keys are pressed.

But as soon as I open the title scene, the main scene loads immediately after, without any keys being pressed!

If anyone can help - it will be so much appreciated!!

 function Update () {
 
 if ((Input.GetKeyDown(KeyCode.UpArrow) == true));
 
 else if ((Input.GetKeyDown(KeyCode.DownArrow) == true));
 
 else if ((Input.GetKeyDown(KeyCode.LeftArrow) == true));
 
 else if ((Input.GetKeyDown(KeyCode.RightArrow) == true));
 
 
 
 
 Application.LoadLevel (1);
 
 }

Laurien

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Answer by mwbranna · Oct 20, 2014 at 10:11 PM

Your "if" statements have no bodies, so regardless of the condition they will continue to the rest of the function.

Try

 if (Input.GetKeyDown(KeyCode.UpArrow) || 
     Input.GetKeyDown(KeyCode.DownArrow) || 
     Input.GetKeyDown(KeyCode.LeftArrow) || 
     Input.GetKeyDown(KeyCode.RightArrow)) {

     Application.LoadLevel(1);
 }

 
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avatar image laurienash · Oct 21, 2014 at 03:12 PM 0
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Thank you so much!!! It works :) I'll read into your explanation now!

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