Question by 
               Remus322 · Sep 04, 2020 at 02:59 PM · 
                c#cameramovementcamera-movement  
              
 
              How to make an object go the direction it is facing?
This is the code from Brackeys video:
using System.Collections; using System.Collections.Generic; using UnityEngine;
public class PlayerMovement : MonoBehaviour {
 public CharacterController controller;
 public float speed = 12f;
 // Start is called before the first frame update
 void Start()
 {
     
 }
 // Update is called once per frame
 void Update()
 {
     float x = Input.GetAxis("Horizontal");
     float z = Input.GetAxis("Vertical");
     Vector3 move = transform.right * x + transform.forward * z;
     controller.Move(move * speed * Time.deltaTime);
 }
 
               }
               Comment
              
 
               
              Your answer