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Question by fparedesg · Jun 21, 2013 at 01:45 AM · terrainheightmapterraindata

Error while trying to access a Terrain's terrainData.

Looking at the documentation for the [Terrain][1], I can see that there is a variable called terrainData that stores all of the information regarding heightmaps, which I want to access. However, when calling it from a script, I get the error that states that Terrain does not contain a definition for terrainData. Specifically:

Assets/GameAssets/Scripts/TerrainDeformer.cs(48,24): error CS1061: Type 'Terrain' does not contain a definition for 'terrainData' and no extension method 'terrainData' of type 'Terrain' could be found (are you missing a using directive or an assembly reference?)

Why am unable to access this variable? Here's some simple example code where it doesn't work:

 using UnityEngine;
 using System.Collections;
 public class Terrain : MonoBehaviour
 {    
     void Start ()
     {
         Terrain t = new Terrain();
         print(t.terrainData);
     }
 }

Thank you! [1]: http://docs.unity3d.com/Documentation/ScriptReference/Terrain.html

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Answer by robertbu · Jun 21, 2013 at 01:49 AM

You have a scoping issue. You've named the class in this file Terrain which is overriding Unity's Terrain class. Rename this class so something like 'MyTerrain' and it should work.

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avatar image fparedesg · Jun 21, 2013 at 06:40 AM 0
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Ohh, I did not notice this. Thank you!

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