Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by SmartDeveloper · May 03, 2013 at 06:27 AM · graphics

Increase Graphics Quality unity

How can i create best quality graphics in unity. When i put 3d models in game level there is white lines or dots on 3d models which looks very bad. I have attached the image of that 3d models. I also increased antialiasing and texture resolution from Project setttings -> Quality but there is no change in graphics quality.alt text

screenshot_2013-05-03-10-26-55.png (332.7 kB)
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by whydoidoit · May 03, 2013 at 06:31 AM

The lights in that picture must be shining pretty much straight down, which isn't going to help your model look its best, try moving it around and perhaps using shadows. Quality Settings Anti-aliasing will get rid of the jagged lines. You might want to consider other shaders.

Make sure you are editing the Quality level being used by default - for each platform it is highlighted in green.

alt text


screen shot 2013-05-03 at 07.29.33.png (12.1 kB)
Comment
Add comment · Show 3 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image SmartDeveloper · May 03, 2013 at 11:16 AM 0
Share

Thanks alot. I set the above settings to good quality for android and now every thing is looking good, but the performance is a little bit decreased. I attached the screen of quality settings. Any idea?! @whydoidoit alt text

screenshot.png (121.2 kB)
avatar image whydoidoit · May 03, 2013 at 10:16 PM 0
Share

You don't need 4x anti aliasing (that 4x the number of draw calls, try 2). I would only support 1 pixel light, don't force on Ansiotropic textures. Support hard shadows only and don't allow cascades, but possibly allow higher resolution shadows.

avatar image whydoidoit · May 03, 2013 at 10:17 PM 0
Share

Actually you are showing me the settings for "Beautiful" but your default level is actually "Good"!

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

13 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Importing animations and objects from Blender to Unity. 2 Answers

Trying to rotate a tower after instantiate 2 Answers

getting dx9 error. happened overnight 0 Answers

HELP!!!! GetAxis to Accelerometer :) 0 Answers

Quaternion XYZW negate returns diffrent orientation 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges