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Question by Nebula X · Feb 14, 2016 at 11:09 PM · animationcollision detectionif statement

Zombie Attack Animation script

I need to make an attack script that allows the zombies to play an attack animation and deal damage whenever they collide with me. I already got the zombies to follow me and have an animation play when they move, but I got that to work with an animation controller. How do I get the zombies to play an animation when they to close to the player while dealing damage? Help!

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Answer by Zoogyburger · Feb 15, 2016 at 04:27 AM

do something like this:

 #pragma
 function OnCollisionEnter(aCollision : Collision){
     animation.Play("animation name");
          if(hit.gameObject.name == "player"){
             Destroy(gameObject);

just make sure your player is named player.

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