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Question by darkpivotstudios · Jul 25, 2013 at 11:42 PM · c#if-statements

Check playerAlive var on if statement. "Error: Operator &&' cannot be applied to operands of typebool' and `int'"

So I have a script where the player collides with an enemy, it will disable its rendering for a short period of time before it "respawns". I want to make it so the player can not be hit again while it's already dead.

This is my current code:

 if(collider.gameObject.CompareTag("Enemy"))
         {
             playerLives--;
             renderer.enabled = false;
             timer = Time.time;
         }

I have a variable "playerAlive" which = 1. I want to have it also check if playerAlive = 1 on the if statement, but I can't figure out how. I tried this:

 if(collider.gameObject.CompareTag("Enemy") && (playerAlive = 1))
         {
             playerLives--;
             renderer.enabled = false;
             timer = Time.time;
         }

but I get an error saying:

Operator &&' cannot be applied to operands of type bool' and `int'

How should I do this properly?

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Answer by Benproductions1 · Jul 25, 2013 at 11:47 PM

Hello,

When checking wether two values are equal, you use ==.
If you want to assign a value to something, you use =.

 if (5.0 == 5) {
      //This is true
 }
 
 if (5.0 = 5) {
      //This throws an error
 }

Hope this helps,
Benproductions1

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avatar image darkpivotstudios · Jul 26, 2013 at 12:47 AM 0
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Thank you! Just what I was looking for.

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