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Question by
alphabeta314 · Sep 08, 2016 at 03:05 AM ·
animatormaterialsrendereremission
How to change materials Emmission intensity when there is no Renderer
I have a object which has a Animator, but no Renderer,
I want to make the critter pulse glow, so I need to change the Emission intensity of its texture...how can I do this in a script?
Imagine in standalone shooter tutorial, the Player needed to be able to have its materials emission intensity varied randomly...
Remember, there is NO RENDERER, only a ANIMATOR Thanks!
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