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Make camera look Black and white.
OK know my question is how to make an effect of having not a scene because I actually want to have the scene black(dark) but I want the camera that see all in black and white. If some one don't understand me check Splinter Cell Conviction game.
So as you can see when he is not in the light he sees all black and white but when he gets on the light the screen gets with color so I want to do something similar as that.
Important Note: I got an idea but I need a scripting for this. I am wandering if is there a way to do something like if the color of something lets say sky-blue is going to transform into light gray and have something like this
dark - 0-20%
if(inLight == false){ /the objectcolor is 70%/ if(/main color of the object is 60-80%/){ /color = lightgray/ } }
Please answer. I will really appreciate it.
Answer by Art 1 · Dec 31, 2010 at 05:02 AM
Sounds like a job for a Shader. Convert all colors to shades of gray. Google for the various color->gray mappings.
and how does shaders work because I just try it and It only works for shade but I don't get an appearance of black and white. But any way thaks for answer.
I think you'd have to find or write a B&W shader (or set of them) and then maybe use 'shader replacement' or assign the shader/material as needed to all things in your scene.
and you know how can I do something like that, to indicate all my objects add the shader??
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