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Question by ramonthepsycho · Sep 07, 2016 at 09:40 PM · spawnvar

Parser Error (set a spawn after hit tables)

using UnityEngine; using System.Collections;

var Spawn : Transform;

public class respawn : MonoBehaviour {

      public GameObject Spawn;
     
     void OnTriggerEnter(Collider other)
     {
         if (other.tag == "Player") 
     {
             other.transform.position = Spawn.transform.position;
             Debug.Log("moved");
         }
     }

}

Im currently using unity4, it suppose to spawn in front of tables after i hit em, but it nothing happen.

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Answer by gjf · Sep 07, 2016 at 02:57 PM

in future please format ALL of your code - that way the line number info from error messages (which you haven't posted) will show where the error is.

in this case, it's because you're trying to mix unityscript with c# - never a good idea.

move the declaration of Spawn into the class.

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avatar image Hellium · Sep 07, 2016 at 09:40 PM 0
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Please @gjf , read (again) the $$anonymous$$oderator Guidelines. Debugging question, especially the badly formatted must be rejected from the moderation queue, eventually after posting a CO$$anonymous$$$$anonymous$$ENT (not an answer, causing the question to not be reject-able)

avatar image ramonthepsycho · Sep 08, 2016 at 10:26 AM 0
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It is a c# script for my game, the error is in var Spawn : Transform; I've try to move it under public class respawn and still giving me an error error CS1519: Unexpected symbol ':' in class, struct, or interface member declaration.

Sorry for being noob :(

avatar image Hellium ramonthepsycho · Sep 08, 2016 at 11:25 AM 0
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     var Spawn : Transform;

Is a JS declaration, remove it from your script

avatar image ramonthepsycho Hellium · Sep 09, 2016 at 06:30 AM 0
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 var Spawn : Transform;

Yea my bad sorry, but unity keeps telling me The variable Spawn of 'respawn' has not bee assigned. What do i do?

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