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Question by Umaru_J · Jan 06, 2016 at 08:02 AM · androidioslightmaplightmappinglighting bug

How can I get lightmaps to work with assetbundles on android and Ios ?

I've created a test scene and the baked lightmaps look correct in the editor as seen in the image below, but when I create and asset bundle and try to test it on a my device, I don't see the lightmaps. The whole scene looks white, as if there are no shaders or materials on the objects in my test scene. Please help !!!

alt text

cube-scene-image-01.jpg (85.5 kB)
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