Question by
snova96 · Apr 03, 2020 at 01:22 PM ·
raycastcolliderparticlesparticlesystemparticle system
RayCast on particle system
Hi,
I have setup a Particle System with collison for particles working correctly. I wanted to use a Physics.SphereCastAll to see if some particles are in the sphere. As i understand it, i need to put a collider on the particles. I can't figure out how to.
I have already set up a collision Layer and my RayCast Works on RigideBodies and Colliders on that same layer.
How can I set the particles to be in the same Layer as the RayCast ?
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