How to create Blachthorne style UI setup
I want my game to use a UI similar to Blackthorne on PC, with the main camera showing the entire game and a portion of the screen dedicated to UI. I have the UI on the screen but when I zero out the camera it looks off cause the UI is layered over the camera.
If there are any suggestions on how to make this work I would really appreciate it.
Answer by Bunny83 · Sep 05, 2016 at 09:43 AM
Just set your main camera's viewport rect to the area you want. Viewport coordinates are in the range of 0 to 1 where 0 is either left or bottom and 1 is right or top. If you want to cut off some space on the right you need to lower the width of the viewport rect.
Its giving me the scene is missing a full screen camera error.
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