Question by
WILEz1975 · Dec 22, 2021 at 03:43 PM ·
inputtime.deltatimegetaxis
Input.GetAxis And Time.deltaTime
How can Input.GetAxis work even when the game is paused? My game menu uses Input.GetAxis to switch between different items and when the menu is open, the Time.deltaTime is 0, so it doesn't work.
Input.GetAxis uses Time.deltaTime by nature (WHY???). How can I avoid it?
Comment
How about using Input.GetAxisRaw
when the game is paused?
Your answer
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