Question by
TBoneStudios · Sep 04, 2016 at 08:31 AM ·
2dpathfindingitweenpathitweenpath
Move when pressed but only within confines of a path
i have no idea how to implement it so that when pressed, the object goes to the mouse position but also only stays on the path(think if it like a slider). i have an iTween path all set up and ready to go but am struggling trying to find a way to implement it.
i have tried
iTween.MoveTo (gameObject, iTween.Hash ("path", iTweenPath.GetPath ("Path1"), "time", 1));
and when not pressed it pauses and when pressed it resumes. but the problem is that only goes one way and it doesnt move freely. Any help would be appreciated.
Comment