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Question by
VamppiV · Jun 21, 2014 at 03:29 PM ·
navmeshnavmeshagentmeshrendererskinnedmeshrenderer
NavMeshAgent&SkinnedMeshRenderer - why don't stop?
I have problem: I'm using NavMeshAgent and SkinnedMeshRenderer. I'm new in this. I don't know WHY my Enemy doesn't stop when is near of Player (but penetrates throught and go away). I put screenshot with my configuration.
When I have the same with MeshRenderer (I was making everything at "Cube", later I putted model) - everything works. Now - not.
Sorry for my english, but I hope I am understanding. Anyone can help?
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