Could I make a cloth physics interact with a cube collider in Unity5?
I am currently making a horror game in where I have a cloth moving around as a ghost around the player. Once the player looks directly at the cloth gameobject I add a rigidbody to the cloth gameobject to make it fall to the floor in a very creepy fashion. However, when the cloth gameobject interacts with the plane gameobject (the floor in the scene) the cloth falls through the floor. I am unsure how to handle this the cloth gameobject collider only allows for sphere and capsule colliders.
Any thoughts on how to solve this problem?
Answer by Sinci1 · May 08, 2017 at 05:45 AM
Have you solved this problem? i have the same problem and i can't find a solution.
Answer by hhassan1230 · May 08, 2017 at 01:23 PM
I had to use an asset for this. https://www.assetstore.unity3d.com/en/#!/content/81333
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