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Question by
AkhirPekan · Nov 26, 2020 at 12:20 PM ·
buildwebglsize
WebGL build size does not change after reducing textures size
Can anyone help me out with this? I'm really confused why both of my builds have almost the same size but vastly different texture size.
Build A :
- Texture size : 119.2 MB
- WebGL size : 121 MB
Build B :
- Texture size : 64.7 MB
- WebGL size : 120 MB
unknown.png
(156.1 kB)
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