Grid Movement with Smooth Movement
Hi.
I'm making a game for children where they must program a path towards a destination.
However, every time I make the player (a simple cube for now) move, I want it to move, show the movement, and then stop for a while, then resume.
For now, I can't make the player go from position z position 0 to 1 without it stopping at 1, or without it teleporting to 1. How can I limit a movement to one axis and, after a little delay, allow the player to move again?
I'm using a 3D Rigidbody player.
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