How can I turn off the sound from another scene?
I attached music file to my first scene and thanks to following javascipt code, it works without stopping in other scenes.
public static var object : SingletonMusic = null;
function Awake()
{
if( object == null )
{
object = this;
DontDestroyOnLoad(this);
}
else if( this != object )
{
Destroy( gameObject );
}
}
My problem is that I want to turn off the sound from the button in the another scene (setting scene) so that I added a new button to my setting scene and attached the following javascript code to button that I have created.
Javascript code:
var objects: AudioSource = SingletonMusic.object.GetComponent(AudioSource);
if( objects.isPlaying )
objects.Pause();
else
objects.Play();
However, it gives following errors:
If I start the game from Setting scene, I get this error:
If I start the game from first scene, I get this error:
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