Why Particles seems to hide behind other particle effects?
Hallo everyone, I have 2 particle systems parented, one is a "white plane" that rotate around mantaining the same position (in the middle of the second particle system) and is rendered as a billboard, the other one is a "blue ring" that emits it's particles on the edge of the circle shape and is rendered as a sphere mesh.
The problem happens when I move my view point, the first particle (the immovable white plane that rotate) hides behind the second particle like if it transalte upwards, underneath or behind (based on the point of view) the blue ring particle...
this is the normal behavior and it's how it should work from every point of view, but here too the middle white plane seems to be under the blue ring also if it is perfectly in the middle of the ring (the blue ring is the child of the middle white plane and its transform is 0, 0, 0)
and this is what happens when I change my point of view trying to look this "portal ring" from the side.
As you can see the middle white plane (in the second img) seems to hide behind the blue ring particle, moving down it (depending on the point of view it moves up, down and behind its blue ring child) and seems to change position too translating farther from the view point (or maybe is the blue cricle that is moving closer to me don't know).
Can someone help me? I would be happy to fix it inside the editor if it is possible, let me know if you need a video to show better this strange behavior.