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              This question was 
             closed May 30, 2021 at 02:08 PM by 
             abyboyganteng for the following reason: 
             
 
            The question is answered, right answer was accepted
Unity unnecessary filtering my sprite
So I made a lovely sprite in photoshop that I will import to unity 2d but when I imported it the sprite changes, I already turn the filter mode to point,
here is my sprite before and after I import it to unity: 
it makes it looks like after thrown away to a trash can and pick it up so how do I fix this annoying thing?
 
                 
                tilteled.png 
                (31.4 kB) 
               
 
              
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              Answer by abyboyganteng · May 30, 2021 at 02:08 PM
Ow, I just need to remove the compression that exists for some reason
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