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Question by jenielsen · Aug 30, 2015 at 04:06 PM · error messagestuck

getting the error CS0201 and i cant fix it.

so i have started making games from this tutorial book i found online. it is a bit old i will admit. but in the following code i keep getting the error CS0201 in the line poi == null; and i dont know what is wrong.

     void FixedUpdate()
     {
         Vector3 destination;
         //if there is no poi, return to p: [0,0,0]
         if (poi == null)
         {
             destination = Vector3.zero;
         } else
         {
             //get the position of the poi
             destination = poi.transform.position;
             //if the poi is a projectile, check to see if it is at rest
             if (poi.tag == "Projectile")
             {
                 //if it is sleeping (that is, not moving)
                 if ( poi.rigidbody.IsSleeping() )
                 {
                     //return to default view
                     poi == null;
                     //in the next update
                     return;
                 }
             }
         }

im copying this from a book but i cant find the code on the internet.

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Answer by Dave-Carlile · Aug 30, 2015 at 04:07 PM

= is the assignment operator, == is the comparison operator.

When you say poi == null you're trying to compare poi to null, which you can only do in a conditional statement such as if or while. To assign null to poi you need to use the assignment operator, so poi = null;.

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Answer by jenielsen · Aug 31, 2015 at 02:13 PM

thanks that worked, strange that is in the book ._. now i know that to another time :)

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