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Question by agiro · Jan 20, 2017 at 04:56 PM · optimizationprofilermemory usage

Profiling my scripts' memory usage

I took a look at the profiler when running my game and I can watch a whole bunch of stuff there - but not my scripts' memory usage. Thing is, my game's total mem allocation is 223 MB, but the textures are only 112 of this and one or two MB that I see except for that. I have no clue where my other 100 MB memory went and I would like to optimize my scripts a bit. Side note: I code using Visual Studio. Maybe I should look there?

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