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               Question by 
               kevinrocks_786 · Jul 03, 2015 at 01:55 PM · 
                collisionnot workingfailure  
              
 
              Collision not working
So I made a simple script that takes you to the main menu when an enemy collides with you. I got it to work and it had 0 errors. Everything worked perfectly. Then I saved my project, saved my scene and closed Unity. However when I reopen my project, the script doesn't work. At all. Why does Unity do this? It's not the first time this happens to me. At first it works but then when I restart Unity it doesn't work anymore...
Here's my code...
EDIT: Remember there are 0 errors and the scene is in the build settings. Nothing from the script was changed at all. Yet it stopped working all of the sudden.
 #pragma strict
 
 function OnCollisionEnter (collision : Collision) {
     if (collision.gameObject.tag == "Ghost") {
     Application.LoadLevel("intro test");
     }
         }
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              koobas.hobune.stream
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