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Question by mk22 · Aug 13, 2015 at 08:50 AM · 2d gamemobilegraphicsmobileoptimization

How to manage images in good resolution in Mobile App

Hey,

I have a question about storing pictures in mobile app for Google Play and App Store.

What should I do if I have many pictures in one app? I mean apk file is quite big even if I use graphic atlas. In good productions for example 'angry birds' graphics have got good quality and app file isn't so big.

Thanks

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avatar image mk22 · Aug 13, 2015 at 09:09 AM 0
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@Hellium

How to use vector file in Unity? I use Inkscape but then I need to export as jpg, png file. In Unity I select Sprite( 2D and UI) in Texture type.

avatar image Hellium · Aug 13, 2015 at 05:57 PM 0
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According to this page, Unity supports all image formats. (Well ... I just have tested with an Adobe Illustrator files (.ai), it doesn't work ...)

I have never used vector images for my games. I can't tell you, I am sorry. I know there are some products on the asset store to manage vector images. $$anonymous$$aybe, with Unity 5, it's not necessary now.

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