How to place objects in 2D game (hierarchy top layer / canvas lower layer?)
I am considering creating 2D games like Fire Emblem.
Here's a question. Which of the following would you prefer to create basic game objects, such as map chips and units?
Place directly on the top layer of the hierarchy.
It arranges under the Canvas object (that is, in uGUI).
For example, although this example is Othello, it seems to take the method of the latter (pattern to make under Canvas). https://qiita.com/Unitier/items/3e658b743f51f5cc9ad8
Thank you in advance.
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