This question was 
             closed May 15, 2017 at 01:41 PM by 
             Pypsikan for the following reason: 
             
 
            The question is answered, right answer was accepted
Identify weapon
How to identify what "BOX" was killed by "sword"
     void Update() {
             if (curHealth < 1) {
                     Destroy(gameObject);
             }
     }
 
               if "box" have < 1 hp then Destroy. I tried through:
     void OnCollisionEnter2D(Collision2D col) {
             if (col.collider.CompareTag("Weapon") && curHealth < 1) {
                     gm.points += coins;
             }
     }
 
               But did not help.
               Comment
              
 
               
              Answer by Pypsikan · May 15, 2017 at 01:40 PM
Done.
 void OnTriggerEnter2D(Collider2D col) {
     if (col.gameObject.CompareTag("Weapon") && curHealth < 2) {
         Destroy(gameObject);
         gm.points += coins;
     }
 }