Apk build has double size when building with Unity 2021.1.18f1 and build is not installable
I moved a project from from Unity 2019.4.9 to 2021.1.18 and when building for android (.apk) the file has a bit more than the double size in comparison to the older Unity (90mb in old, 205mb in new).
I haven't imported anything new in the project during the transition. When copying the build in a Xiaomi Mi 9T Pro and trying to install it this message appears : "There was a problem parsing the package", and the apk icon is replaced by the android symbol.
The settings include: - Min API: 21, - Max API: 30, - Scripting backend : IL2CPP, - Api compatibility : .NET 4.x, - Target Architectures : ARMv7, ARM64
I'm using custom AndroidManifest.xml, and no custom gradle file.
The project is using the following SDKs: Appodeal, GoogleMobileAds, Appsflyer, GameAnalytics, Firebase Analytics, Firebase Deep Linking, Firebase Remote Config, Facebook, UTNotifications, Google Play Games.
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