Why WebGL Build has bad graphics
Just i had two problems in my webgl build:
anti-aliasing feature not working (i set it to 'x8 Multi Sampling').
UI texts has bad look they are not bold and width height ratio is about 7/5 .
I think i must use TextMessPro Assets to solve UI texts issue. But i dont's know how to fix anti-aliasing, can u help me
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