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Question by 1Crio · Sep 30, 2015 at 04:50 PM · collisiontriggerplayersaving

Making a Game Save hitting a trigger

I'm making a game with levels,when the player hits the finish trigger a "Win" panel appear.How can i make my game saving and the 2 level (and when it's finished 3-4-5 ecc..) unlocking? (sorry for bad english)

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avatar image hexagonius · Oct 01, 2015 at 08:24 AM 0
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PlayerPrefs might help here

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Answer by Cow-Necromancer · Oct 01, 2015 at 10:05 AM

If you are talking about what level you are up to and saving it PlayerPrefs will help //Setting a playerPrefs

 PlayerPrefs.SetInt("Level", 2)
 
 //Getting a playerprefs
 
 PlayerPrefs.GetInt("Level")
 
 
 //This is how you can use it
 
 if(PlayerPrefs.GetInt("Level") < 3)
 print("You cannot access this level");
 
 else
 print ("You can access this level");
 

I tried to make it very simple, and there may be errors. If you want more help this link may help: Player Prefs

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