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Android game displays 2 game icons
As the title says I get this when I install the apk. After using a plugin to display ads in the game android manifest shows two activities with the LAUNCHER property. It's just like it was mentioned in here [http://answers.unity3d.com/questions/233057/after-installing-the-apk-i-see-the-app-icon-twice.html][1]. Here is the full manifest sripct.
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="com.tomandluke.crabsmasher" android:installLocation="preferExternal">
<supports-screens android:anyDensity="true" android:largeScreens="true" android:normalScreens="true" android:smallScreens="true" android:xlargeScreens="true" />
<application android:icon="@drawable/app_icon" android:label="@string/app_name" android:theme="@android:style/Theme.NoTitleBar" android:debuggable="false" android:isGame="true" android:banner="@drawable/app_banner">
<activity android:label="@string/app_name" android:name="com.unity3d.player.UnityPlayerActivity" android:screenOrientation="portrait" android:launchMode="singleTask" android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
<category android:name="android.intent.category.LEANBACK_LAUNCHER" />
</intent-filter>
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
</activity>
<meta-data android:name="com.google.android.gms.version" android:value="@integer/google_play_services_version" />
<!-- Google Mobile Ads Activity -->
<!-- Google Mobile Ads Activity -->
<activity android:configChanges="keyboard|keyboardHidden|orientation|screenLayout|uiMode|screenSize|smallestScreenSize" android:name="com.google.android.gms.ads.AdActivity" />
<activity android:label="@string/app_name" android:name="com.unity3d.player.UnityPlayerNativeActivity" android:screenOrientation="portrait" android:launchMode="singleTask" android:configChanges="mcc|mnc|locale|touchscreen|keyboard|keyboardHidden|navigation|orientation|screenLayout|uiMode|screenSize|smallestScreenSize|fontScale">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
</activity>
</application>
<uses-sdk android:minSdkVersion="9" android:targetSdkVersion="22" />
<!-- Google Mobile Ads Permissions -->
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-feature android:glEsVersion="0x00020000" />
<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
<uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="false" />
<uses-feature android:name="android.hardware.touchscreen.multitouch.distinct" android:required="false" />
</manifest>
but whenever I change the manifest located in the temp/stagingarea folder it just resets to default. Any advice?
EDIT: I have found 6 manifest files in the project. Is this normal? Should there be only one? [1]: http://answers.unity3d.com/questions/233057/after-installing-the-apk-i-see-the-app-icon-twice.html
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