how to remove whitedot moving on characters
i can't resolve the problem about whitedot. it dosen't appear on the PC. only it apears on those 'ios and android' device.
character using a shader 'Legacy shaders/ Reflective/ Bumped Speccular' also using reflection cubemap, and normal map.
2 directional lights. in the scene. no.1 is contain cookie map for simple spotlight no.2 is slowly 360 dgree rotating on the position
like this.
after i build and export to ios and android, when the 2nd light rotate to character's back, whitedot moving on the character's surface. exactly same moving speed and direction of 2nd light's rotation.
i'm tried to change set up, like a check the mipmap for cookiemap. or non compression for reflection cubemap. but i couldn't find out.
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