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Question by PeanutTechno · Feb 25, 2012 at 03:14 AM · .exe

Importing?

OK, so now I own Unity (FREAKIN' FINALLY! :D) but now when I try to import my games (which are in '.exe' form) onto Unity, it wont let me import them! What's up with that?!?!? And it STILL won't let me play my own games. (See my previous question for details on that.) Is it because I made the games on a different computer, or is it just the fact that the games are in '.exe' form?

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Answer by syclamoth · Feb 25, 2012 at 03:20 AM

You can't import a previously built 'exe' game back into the Unity editor. If you want to continue editing a previous project, you need to bring the 'project' file, the folder including the library and assets subdirectories.

As for your previous question, on Windows builds the .exe application alone is not actually everything there is in the game. In fact, the .exe is not even the entire engine! You need to also include the 'data' directory, which includes all of the resources you need to be able to run the program.

If you were working on a different computer, I recommend that you try to get back on it, and this time compress the entire project folder, and send that to yourself, instead of just the .exe file. As discussed in your previous question, the .exe file alone does nothing. Not only this, but even if you had a working build of your game, it does not include the information you require to continue developing- that would be like assuming that since you've bought Call of Duty, you could then load the .exe up into whatever development environment you like, and modify every part of it!

Basically, it's not just your games that you can't edit or play. Given that treatment, you can't really expect anything to work.

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