Question by
Numonic · May 22, 2017 at 12:58 AM ·
shadertextureshader writingmaintexture
Link Between Worlds picture mechanic
Does anyone have an idea how to have a character be controlled inside a already textured object like a box or terrain created in a program like Maya preferably a .fbx Think Between worlds Zelda where link if transformed into a picture but he's able to move around the walls in a already texture mapped wall.
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