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Adding animation event at time instead of frame
When you add animation events via the inspector on an imported model, you can create animation events at specific times, but when you're adding animation events via the animator window it seems you can only add animation events to specific frames.
I'd like to add an event in between two frames, as the time scale the animation plays at will change.
I'm working with standalone animations, so the inspector window doesn't give me the option to add events.
Is there a way to add the event at the time I need, or am I perhaps thinking about this incorrectly?
Thanks!
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