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Question by Anymeese · Oct 22, 2015 at 06:44 PM · variablevariablesdataenumsyntax

Use enum hidden value as something other than int? (C#)

I realize that doing something like:

 enum direction { Forward, Back, Left, Right };

is assigning Forward = 0, Back = 1, Left = 2, Right = 3. It's also possible to use different ints such as

 enum direction { Forward  = 10, Back = 20, Left = 5, Right = 162 };

.

.

My question is, is it possible (and if so how?) to make these values a type of data other than int? I want to do something like

 enum<Vector3> direction { ForwardLeft = new Vector3(-1, 0, 1), Special = new Vector 3(0.65f, 0.2f, 1) };
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Answer by Dave-Carlile · Oct 22, 2015 at 06:59 PM

Enums are integer types by definition, so no. You can make static read only properties in a class though...

 public static class Direction
 {
     public static readonly Vector3 ForwardLeft = new Vector3(-1, 0, 1);

     // or
     public static Vector3 ForwardLeft { get { return new Vector3(-1, 0, 1); } }
 }
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avatar image Anymeese · Oct 22, 2015 at 07:08 PM 0
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I'll do this and make it a nested class so it essentially works the same way. Thanks!

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Answer by Eric5h5 · Oct 22, 2015 at 07:07 PM

The type of enums can be changed like this:

 public enum Foo : byte {Forward, Back}

However only integer-like types (byte, uint, long, etc.) can be used, nothing like Vector3.

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avatar image Anymeese · Oct 22, 2015 at 07:13 PM 0
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Good to know! Is that a limitation specifically for Unity and/or C#, or is this the way enums work pretty much across the board?

avatar image Eric5h5 Anymeese · Oct 22, 2015 at 07:17 PM 1
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It's how C# is defined.

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