- Home /
Input.GetTouch(0).deltaPosition.x returns 0 sometimes
It worked well on Unity 4.6, but after upgrade to Unity 5, Input.GetTouch(0).deltaPosition.x returns 0 even I am swiping my finger fast over my Android screen. Is this a bug?
Comment
In 4.6, I'm noticing differences between Android and iOS. Android seems to give a lot delta of zero during constant swipe motion.