Answer by OsmiousH · Aug 21, 2016 at 07:02 AM
You cant create any mesh in Unity except for primitives
But you can Import nearly every type of mesh made on a modelling software like Blender(Free) or Autodesk Maya(Paid) and both of these softwares support submeshes
Yes but how do i make sub meshes are they any different from actual meshes, if so how different are they?
You can think of sub-meshes as a way to have different materials on a single mesh (rather than splitting it up into multiple objects which would be worse for performance).
Sub meshes just are parts o the meshes that have different materials or textures than the main They can be added directly from blender or maya
You CAN create other types of meshes, just not without some scripting or use of third-party plugins.
Ok so its just sub dividing the meshes for different materials. Anyway do you guys know any good sites on learning about this?
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