Particles Centre of rotation changed on Android platform
I am developing a Mobile game for the first time. Initially, I forgot to switch it to the Android platform, so I build most of it for the PC platform. After switching it to Android mode, I notice that most of my particles' center of rotation has changed. I use particles for basic reticules and glowing effects as it is good for performance. The center of rotation has changed and it now looks really bad.
Something that is particularly unusual, is that if I start the game from a level scene, most of the particles are fine. However, any particle effects that spawn later in the scene appear broken. And if I start my game from the start, going through the logo scene and main menu, All of the particles break apart from a few select ones.
That is the thing that makes this issue the worst. Not everything is broken. If all of the particles broke and all had the issue all the time. I'd feel more confident about fixing it. However, since nothing is decisively broken, I can't tell what to start with in order to fix it.
I have already tried changing the centre of rotation on the base prefabs and assets, but it has no effect.