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Question by Navneetupd · Jan 11, 2018 at 04:52 PM · 3d3d model3d text

The player gets fly in air.

I am making a game of endless running. When my character ( sphere) goes on hill (i made a cube like a hill in game) the camera gets close to the player and when that hill ends the player starts flying in the air. I have made a GM script (game master) and writen Public static float vertVel=0; And in main character script if (other.gameObject.name == "rampbottomtrig") { GM.vertVel=2;

}

If (other.gameObject.name =="ramptoptrig") { GM.vertVel=0;

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