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Question by BGDU · Nov 20, 2016 at 05:32 PM · arrayrangeindexoutof

Array Index Is Out Of Range...

Please, thank you, could you say what's wrong with this code:

using UnityEngine; using UnityEngine.UI; using System.Collections;

public class Ourscrp : MonoBehaviour {

/* // Use this for initialization void Start () {

 }
 
 // Update is called once per frame
 void Update () {
 
 }*/

 public QuestionList[] questions;
 public Text QText;
 public void OnClickPlay()
 {
     QText.text = questions[Random.Range(0, questions.Length)].question;
 }

} [System.Serializable] public class QuestionList { public string question; public string[] answers = new string[3]; } it is a button and text field to show questions in. Like a quiz game.

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Answer by TheyLeftMe4Dead · Jan 16, 2017 at 03:48 AM

Try subtracting 1 from questions.Length.
Other than that, here are some ideas:

A. Is questions[ ] null?
B. What happens if questions[ ].length is 1?
C. Does Random.Range(0, questions.Length) return an integer?
D. Does Random.Range include or exclude the last element?

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